Orc Attack! The Unethical GOP Campaign Smear With the Built-In Punishment

“Citizens of Maine, I give you your next state Senator! Her campaign slogan: “Better an Orc than an idiot!”

In Maine, Republicans have attacked a state Senate candidate with an unfair and stunningly silly accusation devised by fools for consumption by the gullible, ignorant and confused. Fortunately, such an attack comes with its own punishment, for it constitutes a smoking gun that proves beyond a reasonable doubt that the Maine Republican Party is not only run by dolts, but dolts who never made it into the 21st Century.

Imagine: in a campaign mailing this week, Maine Republicans accused Democratic state Senate candidate Colleen Lachowicz of making “crude, vicious and violent comments” and living in a fantasy world because she plays the fantasy role-playing game World of Warcraft, and comments in online forums dedicated to the popular online pastime.”We need a senator who lives in our world, not Colleen’s world,” the mailing says. Continue reading

Backtracking on Virtual World Ethics


Anything unethical about these guys?

I was wrong.

New technology challenges our ethics because we have no immediate frames of reference to rely on. The situations created by the use of new technology require us to reach back to things we are more familiar with for guidance, and we risk choosing comparisons that prove to be superficial and inaccurate over time. This is the trap I fell into when I first approached the question of whether a player’s misconduct —or rather his avatar’s misconduct—in virtual worlds like World of Warcraft and Second Life could be unethical. My frame of reference was video games, role-playing games like Dungeons and Dragons,  and games generally. If engaging in Second Life is analogous to playing a game, then vandalizing someone’s home in cyberspace is no different from invading another player’s country in Risk. If “Warcraft” is essentially similar to playing a video game, then “killing”  an avatar is no more unethical than mowing down enemy soldiers in Medal of Honor.

And if virtual games were fantasies, I reasoned, then declaring anything that took place in their boundaries unethical was tantamount to policing thought. Thoughts are not unethical;  actions are. Case closed, right? Continue reading